Research
Human-Centred Convergence XR Research
Human-Centred Convergence XR Research
Research Areas
Research Areas
Pervasive XR (AR/VR/MR)
Perception and Cognition
Social Interaction (Avatars & Agents)
Multimodal User Interfaces
Augmented Human
Metaverse and XR Twin
Application Areas
Application Areas
Industry
Safety training
Operation assistance
Planning, control, maintenance
Enhanced collaboration
Entertainment and Social
Social interaction in Metaverse
Fun and engagement
Immersive gaming
Body ownership
Education and Training
Learning efficacy
Authentic assessment
Playful interactive education
Serious games
Healthcare
Mental care & therapy
Post-stroke rehab
Surgical operation aid and training
Nurse training